I never had the chance to thoroughly explore the first experiments in games. I was born in ‘87, and I’m not sure I ever went to an arcade as a child. Continue Reading
Facebook Backs Down on Gaming App on iOS
Gamasutra reports that Facebook has relented on launching a dedicated gaming app on iOS. Apple is notorious about preventing competitors from offering gaming hubs outside of their app store, in the name of security. Continue Reading
Facebook Gaming via Cloud played by 1.5 Million Players
After purchasing cloud gaming tech PlayGiga last year, Facebook launched cloud gaming support in beta. Facebook has announced over 1.5 million users play games via cloud streaming on their app. Continue Reading
Google Announces New Incentives for Stadia Developers
At the Google for Games Summit, Google announced new incentives for developers who publish their games on Stadia.
70% Subscription Revenue Share

Any new game claimed (for free) with a subscription to Stadia Pro will earn a slice of revenue from Pro subscriptions, divvied up from 70% of Goggle’s earnings. Continue Reading
A Plague Tale: Innocence Launches on Switch
A Plague Tale: Innocence is now available on the Nintendo Switch via cloud streaming.
A Nintendo Online subscription is not required to play cloud streaming games. Continue Reading
Blacknut Now Supports Adaptive Controllers From HitClic
The entire library of games on the Blacknut cloud streaming service now support the full range of adaptive controllers from HitClic, Blacknut announced in a press release today. Continue Reading