02:00 pm
19 August 2022

Stadia will have a setting to cap bandwidth usage

Stadia will have a setting to cap bandwidth usage

John Justice, V.P. of Product at Google Stadia spoke with GameSpot at E3 today. Host Lucy James asked about Stadia’s expected bandwidth usage and concerns over hitting ISP data caps. “Is there anything that you guys are working on to help assuage the fears of those people?,” James asked. Justice responded:

Sure, we’ll let you control how much bandwidth you use. And so you can choose. So if you’re in a situation where you don’t want to use as much, you can choose that.

“Also,” he continued ” we’re trying to be a bit conservative about the way we set the specs right now because we’re a new service; we want to make sure people have a good experience. And so when we say, ‘best experience at 35 Mbps,’ that’s a pretty awesome experience. And things [performance versus connection speed] have actually gone down pretty significantly since even Project Stream. So in Project Stream, which we did with Assassin’s Creed Odyssey, we were talking about 25 Mbps, and now for similar levels of quality, we’re talking about closer to 10 [Mbps]. And so we keep going down, and that goes with Google’s work with science. There’s just a lot of work on dealing with varieties of connections, and the more that we test, it just keeps getting better.”

Watch GameSpot’s full interview on YouTube.